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access;
symbols
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	ZOULAS:1.1.1;
locks; strict;
comment	@# @;


1.3
date	2012.04.19.03.20.13;	author obrien;	state Exp;
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desc
@@


1.3
log
@SVN rev 234449 on 2012-04-19 03:20:13Z by obrien

Update file(1) to version 5.11.
@
text
@
#------------------------------------------------------------------------------
# $File: console,v 1.18 2010/09/20 19:19:17 rrt Exp $
# Console game magic
# Toby Deshane <hac@@shoelace.digivill.net>
#    ines:  file(1) magic for Marat's iNES Nintendo Entertainment System
#           ROM dump format

0 string NES\032 iNES ROM dump,
>4 byte  x     %dx16k PRG
>5 byte  x     \b, %dx8k CHR
>6 byte&0x01  =0x1  \b, [Vert.]
>6 byte&0x01  =0x0  \b, [Horiz.]
>6 byte&0x02  =0x2  \b, [SRAM]
>6 byte&0x04  =0x4  \b, [Trainer]
>6 byte&0x04  =0x8  \b, [4-Scr]

#------------------------------------------------------------------------------
# gameboy:  file(1) magic for the Nintendo (Color) Gameboy raw ROM format
#
0x104 belong 0xCEED6666 Gameboy ROM:
>0x134 string >\0 "%.16s"
>0x146 byte 0x03  \b,[SGB]
>0x147 byte 0x00  \b, [ROM ONLY]
>0x147 byte 0x01  \b, [ROM+MBC1]
>0x147 byte 0x02  \b, [ROM+MBC1+RAM]
>0x147 byte 0x03  \b, [ROM+MBC1+RAM+BATT]
>0x147 byte 0x05  \b, [ROM+MBC2]
>0x147 byte 0x06  \b, [ROM+MBC2+BATTERY]
>0x147 byte 0x08  \b, [ROM+RAM]
>0x147 byte 0x09  \b, [ROM+RAM+BATTERY]
>0x147 byte 0x0B  \b, [ROM+MMM01]
>0x147 byte 0x0C  \b, [ROM+MMM01+SRAM]
>0x147 byte 0x0D  \b, [ROM+MMM01+SRAM+BATT]
>0x147 byte 0x0F  \b, [ROM+MBC3+TIMER+BATT]
>0x147 byte 0x10  \b, [ROM+MBC3+TIMER+RAM+BATT]
>0x147 byte 0x11  \b, [ROM+MBC3]
>0x147 byte 0x12  \b, [ROM+MBC3+RAM]
>0x147 byte 0x13  \b, [ROM+MBC3+RAM+BATT]
>0x147 byte 0x19  \b, [ROM+MBC5]
>0x147 byte 0x1A  \b, [ROM+MBC5+RAM]
>0x147 byte 0x1B  \b, [ROM+MBC5+RAM+BATT]
>0x147 byte 0x1C  \b, [ROM+MBC5+RUMBLE]
>0x147 byte 0x1D  \b, [ROM+MBC5+RUMBLE+SRAM]
>0x147 byte 0x1E  \b, [ROM+MBC5+RUMBLE+SRAM+BATT]
>0x147 byte 0x1F  \b, [Pocket Camera]
>0x147 byte 0xFD  \b, [Bandai TAMA5]
>0x147 byte 0xFE  \b, [Hudson HuC-3]
>0x147 byte 0xFF  \b, [Hudson HuC-1]

>0x148 byte 0     \b, ROM: 256Kbit
>0x148 byte 1     \b, ROM: 512Kbit
>0x148 byte 2     \b, ROM: 1Mbit
>0x148 byte 3     \b, ROM: 2Mbit
>0x148 byte 4     \b, ROM: 4Mbit
>0x148 byte 5     \b, ROM: 8Mbit
>0x148 byte 6     \b, ROM: 16Mbit
>0x148 byte 0x52  \b, ROM: 9Mbit
>0x148 byte 0x53  \b, ROM: 10Mbit
>0x148 byte 0x54  \b, ROM: 12Mbit

>0x149 byte 1     \b, RAM: 16Kbit
>0x149 byte 2     \b, RAM: 64Kbit
>0x149 byte 3     \b, RAM: 128Kbit
>0x149 byte 4     \b, RAM: 1Mbit

#>0x14e long  x     \b, CRC: %x

#------------------------------------------------------------------------------
# genesis:  file(1) magic for the Sega MegaDrive/Genesis raw ROM format
#
0x100 string SEGA  Sega MegaDrive/Genesis raw ROM dump
>0x120 string >\0 Name: "%.16s"
>0x110 string >\0 %.16s
>0x1B0 string RA with SRAM

#------------------------------------------------------------------------------
# genesis:  file(1) magic for the Super MegaDrive ROM dump format
#
0x280 string EAGN  Super MagicDrive ROM dump
>0 byte x %dx16k blocks
>2 byte 0 \b, last in series or standalone
>2 byte >0 \b, split ROM
>8 byte 0xAA
>9 byte 0xBB

#------------------------------------------------------------------------------
# genesis:  file(1) alternate magic for the Super MegaDrive ROM dump format
#
0x280 string EAMG  Super MagicDrive ROM dump
>0 byte x %dx16k blocks
>2 byte x \b, last in series or standalone
>8 byte 0xAA
>9 byte 0xBB

#------------------------------------------------------------------------------
# smsgg:  file(1) magic for Sega Master System and Game Gear ROM dumps
#
# Does not detect all images.  Very preliminary guesswork.  Need more data
# on format.
#
# FIXME: need a little more info...;P
#
#0 byte 0xF3
#>1 byte 0xED  Sega Master System/Game Gear ROM dump
#>1 byte 0x31  Sega Master System/Game Gear ROM dump
#>1 byte 0xDB  Sega Master System/Game Gear ROM dump
#>1 byte 0xAF  Sega Master System/Game Gear ROM dump
#>1 byte 0xC3  Sega Master System/Game Gear ROM dump

#------------------------------------------------------------------------------
# dreamcast:  file(1) uncertain magic for the Sega Dreamcast VMU image format
#
0 belong 0x21068028   Sega Dreamcast VMU game image
0 string LCDi         Dream Animator file

#------------------------------------------------------------------------------
# v64: file(1) uncertain magic for the V64 format N64 ROM dumps
#
0 belong 0x37804012    V64 Nintendo 64 ROM dump

# From: "Nelson A. de Oliveira" <naoliv@@gmail.com>
# Nintendo .nds
192	string	\044\377\256Qi\232	Nintendo DS Game ROM Image
# Nintendo .gba
0	string	\056\000\000\352$\377\256Qi	Nintendo Game Boy Advance ROM Image

#------------------------------------------------------------------------------
# msx: file(1) magic for MSX game cartridge dumps
# Too simple - MPi
#0 beshort 0x4142 MSX game cartridge dump 

#------------------------------------------------------------------------------
# Sony Playstation executables (Adam Sjoegren <asjo@@diku.dk>) :
0	string	PS-X\ EXE	Sony Playstation executable
#  Area:
>113	string	x		(%s)

#------------------------------------------------------------------------------
# Microsoft Xbox executables .xbe (Esa Hyytiä <ehyytia@@cc.hut.fi>)
0       string          XBEH            XBE, Microsoft Xbox executable
# probabilistic checks whether signed or not
>0x0004 ulelong =0x0
>>&2    ulelong =0x0
>>>&2   ulelong =0x0  \b, not signed
>0x0004 ulelong >0
>>&2    ulelong >0
>>>&2   ulelong >0    \b, signed
# expect base address of 0x10000
>0x0104               ulelong =0x10000
>>(0x0118-0x0FF60)    ulelong&0x80000007  0x80000007 \b, all regions
>>(0x0118-0x0FF60)    ulelong&0x80000007  !0x80000007
>>>(0x0118-0x0FF60)   ulelong >0           (regions:
>>>>(0x0118-0x0FF60)  ulelong &0x00000001  NA
>>>>(0x0118-0x0FF60)  ulelong &0x00000002  Japan
>>>>(0x0118-0x0FF60)  ulelong &0x00000004  Rest_of_World
>>>>(0x0118-0x0FF60)  ulelong &0x80000000  Manufacturer
>>>(0x0118-0x0FF60)   ulelong >0           \b)

# --------------------------------
# Microsoft Xbox data file formats
0       string          XIP0            XIP, Microsoft Xbox data
0       string          XTF0            XTF, Microsoft Xbox data

# Atari Lynx cartridge dump (EXE/BLL header)
# From: "Stefan A. Haubenthal" <polluks@@web.de>

# Double-check that the image type matches too, 0x8008 conflicts with
# 8 character OMF-86 object file headers.
0	beshort		0x8008		
>6	string		BS93		Lynx homebrew cartridge
>>2	beshort		x		\b, RAM start $%04x
>6	string		LYNX		Lynx cartridge
>>2	beshort		x		\b, RAM start $%04x

# Opera file system that is used on the 3DO console
# From: Serge van den Boom <svdb@@stack.nl>
0	string		\x01ZZZZZ\x01	3DO "Opera" file system

# From Gürkan Sengün <gurkan@@linuks.mine.nu>, www.linuks.mine.nu
0	string		GBS		Nintendo Gameboy Music/Audio Data
12	string		GameBoy\ Music\ Module	Nintendo Gameboy Music Module

# Playstations Patch Files from: From: Thomas Klausner <tk@@giga.or.at>
0	string	PPF30			Playstation Patch File version 3.0
>5	byte	0			\b, PPF 1.0 patch
>5	byte	1			\b, PPF 2.0 patch
>5	byte	2			\b, PPF 3.0 patch
>>56	byte	0			\b, Imagetype BIN (any)
>>56	byte	1			\b, Imagetype GI (PrimoDVD)
>>57	byte	0			\b, Blockcheck disabled
>>57	byte	1			\b, Blockcheck enabled
>>58	byte	0			\b, Undo data not available
>>58	byte	1			\b, Undo data available
>6	string	x			\b, description: %s

0	string	PPF20			Playstation Patch File version 2.0
>5	byte	0			\b, PPF 1.0 patch
>5	byte	1			\b, PPF 2.0 patch
>>56	lelong	>0			\b, size of file to patch %d
>6	string	x			\b, description: %s

0	string	PPF10			Playstation Patch File version 1.0
>5	byte	0			\b, Simple Encoding
>6	string	x			\b, description: %s

# From: Daniel Dawson <ddawson@@icehouse.net>
# SNES9x .smv "movie" file format.
0		string		SMV\x1A	SNES9x input recording
>0x4		lelong		x	\b, version %d
# version 4 is latest so far 
>0x4		lelong		<5
>>0x8		ledate		x	\b, recorded at %s
>>0xc		lelong		>0	\b, rerecorded %d times
>>0x10		lelong		x	\b, %d frames long
>>0x14		byte		>0	\b, data for controller(s):
>>>0x14		byte		&0x1	#1
>>>0x14		byte		&0x2	#2
>>>0x14		byte		&0x4	#3
>>>0x14		byte		&0x8	#4
>>>0x14		byte		&0x10	#5
>>0x15		byte		^0x1	\b, begins from snapshot
>>0x15		byte		&0x1	\b, begins from reset
>>0x15		byte		^0x2	\b, NTSC standard
>>0x15		byte		&0x2	\b, PAL standard
>>0x17		byte		&0x1    \b, settings:
# WIP1Timing not used as of version 4
>>>0x4		lelong		<4
>>>>0x17	byte		&0x2	WIP1Timing
>>>0x17		byte		&0x4	Left+Right
>>>0x17		byte		&0x8	VolumeEnvX
>>>0x17		byte		&0x10	FakeMute
>>>0x17		byte		&0x20	SyncSound
# New flag as of version 4
>>>0x4		lelong		>3
>>>>0x17	byte		&0x80	NoCPUShutdown
>>0x4		lelong		<4
>>>0x18		lelong		>0x23
>>>>0x20	leshort		!0
>>>>>0x20	lestring16	x	\b, metadata: "%s"
>>0x4		lelong		>3
>>>0x24		byte		>0	\b, port 1:
>>>>0x24	byte		1	joypad
>>>>0x24	byte		2	mouse
>>>>0x24	byte		3	SuperScope
>>>>0x24	byte		4	Justifier
>>>>0x24	byte		5	multitap
>>>0x24		byte		>0	\b, port 2:
>>>>0x25	byte		1	joypad
>>>>0x25	byte		2	mouse
>>>>0x25	byte		3	SuperScope
>>>>0x25	byte		4	Justifier
>>>>0x25	byte		5	multitap
>>>0x18		lelong		>0x43
>>>>0x40	leshort		!0
>>>>>0x40	lestring16	x	\b, metadata: "%s"
>>0x17		byte		&0x40   \b, ROM:
>>>(0x18.l-26)	lelong		x	CRC32 0x%08x
>>>(0x18.l-23)	string		x	"%s"

# Type: scummVM savegame files
# From: Sven Hartge <debian@@ds9.argh.org>
0	string	SCVM	ScummVM savegame
>12	string	>\0	"%s"
@


1.3.2.1
log
@file console was added on branch RELENG_8_4 on 2013-03-28 13:00:44 +0000
@
text
@d1 264
@


1.3.2.2
log
@## SVN ## Exported commit - http://svnweb.freebsd.org/changeset/base/248810
## SVN ## CVS IS DEPRECATED: http://wiki.freebsd.org/CvsIsDeprecated
@
text
@a0 254
#------------------------------------------------------------------------------
# Console game magic
# Toby Deshane <hac@@shoelace.digivill.net>
#    ines:  file(1) magic for Marat's iNES Nintendo Entertainment System
#           ROM dump format

0 string NES\032 iNES ROM dump,
>4 byte  x     %dx16k PRG
>5 byte  x     \b, %dx8k CHR
>6 byte&0x01  =0x1  \b, [Vert.]
>6 byte&0x01  =0x0  \b, [Horiz.]
>6 byte&0x02  =0x2  \b, [SRAM]
>6 byte&0x04  =0x4  \b, [Trainer]
>6 byte&0x04  =0x8  \b, [4-Scr]

#------------------------------------------------------------------------------
# gameboy:  file(1) magic for the Nintendo (Color) Gameboy raw ROM format
#
0x104 belong 0xCEED6666 Gameboy ROM:
>0x134 string >\0 "%.16s"
>0x146 byte 0x03  \b,[SGB]
>0x147 byte 0x00  \b, [ROM ONLY]
>0x147 byte 0x01  \b, [ROM+MBC1]
>0x147 byte 0x02  \b, [ROM+MBC1+RAM]
>0x147 byte 0x03  \b, [ROM+MBC1+RAM+BATT]
>0x147 byte 0x05  \b, [ROM+MBC2]
>0x147 byte 0x06  \b, [ROM+MBC2+BATTERY]
>0x147 byte 0x08  \b, [ROM+RAM]
>0x147 byte 0x09  \b, [ROM+RAM+BATTERY]
>0x147 byte 0x0B  \b, [ROM+MMM01]
>0x147 byte 0x0C  \b, [ROM+MMM01+SRAM]
>0x147 byte 0x0D  \b, [ROM+MMM01+SRAM+BATT]
>0x147 byte 0x0F  \b, [ROM+MBC3+TIMER+BATT]
>0x147 byte 0x10  \b, [ROM+MBC3+TIMER+RAM+BATT]
>0x147 byte 0x11  \b, [ROM+MBC3]
>0x147 byte 0x12  \b, [ROM+MBC3+RAM]
>0x147 byte 0x13  \b, [ROM+MBC3+RAM+BATT]
>0x147 byte 0x19  \b, [ROM+MBC5]
>0x147 byte 0x1A  \b, [ROM+MBC5+RAM]
>0x147 byte 0x1B  \b, [ROM+MBC5+RAM+BATT]
>0x147 byte 0x1C  \b, [ROM+MBC5+RUMBLE]
>0x147 byte 0x1D  \b, [ROM+MBC5+RUMBLE+SRAM]
>0x147 byte 0x1E  \b, [ROM+MBC5+RUMBLE+SRAM+BATT]
>0x147 byte 0x1F  \b, [Pocket Camera]
>0x147 byte 0xFD  \b, [Bandai TAMA5]
>0x147 byte 0xFE  \b, [Hudson HuC-3]
>0x147 byte 0xFF  \b, [Hudson HuC-1]

>0x148 byte 0     \b, ROM: 256Kbit
>0x148 byte 1     \b, ROM: 512Kbit
>0x148 byte 2     \b, ROM: 1Mbit
>0x148 byte 3     \b, ROM: 2Mbit
>0x148 byte 4     \b, ROM: 4Mbit
>0x148 byte 5     \b, ROM: 8Mbit
>0x148 byte 6     \b, ROM: 16Mbit
>0x148 byte 0x52  \b, ROM: 9Mbit
>0x148 byte 0x53  \b, ROM: 10Mbit
>0x148 byte 0x54  \b, ROM: 12Mbit

>0x149 byte 1     \b, RAM: 16Kbit
>0x149 byte 2     \b, RAM: 64Kbit
>0x149 byte 3     \b, RAM: 128Kbit
>0x149 byte 4     \b, RAM: 1Mbit

#>0x14e long  x     \b, CRC: %x

#------------------------------------------------------------------------------
# genesis:  file(1) magic for the Sega MegaDrive/Genesis raw ROM format
#
0x100 string SEGA  Sega MegaDrive/Genesis raw ROM dump
>0x120 string >\0 Name: "%.16s"
>0x110 string >\0 %.16s
>0x1B0 string RA with SRAM

#------------------------------------------------------------------------------
# genesis:  file(1) magic for the Super MegaDrive ROM dump format
#
0x280 string EAGN  Super MagicDrive ROM dump
>0 byte x %dx16k blocks
>2 byte 0 \b, last in series or standalone
>2 byte >0 \b, split ROM
>8 byte 0xAA
>9 byte 0xBB

#------------------------------------------------------------------------------
# genesis:  file(1) alternate magic for the Super MegaDrive ROM dump format
#
0x280 string EAMG  Super MagicDrive ROM dump
>0 byte x %dx16k blocks
>2 byte x \b, last in series or standalone
>8 byte 0xAA
>9 byte 0xBB

#------------------------------------------------------------------------------
# smsgg:  file(1) magic for Sega Master System and Game Gear ROM dumps
#
# Does not detect all images.  Very preliminary guesswork.  Need more data
# on format.
#
# FIXME: need a little more info...;P
#
#0 byte 0xF3
#>1 byte 0xED  Sega Master System/Game Gear ROM dump
#>1 byte 0x31  Sega Master System/Game Gear ROM dump
#>1 byte 0xDB  Sega Master System/Game Gear ROM dump
#>1 byte 0xAF  Sega Master System/Game Gear ROM dump
#>1 byte 0xC3  Sega Master System/Game Gear ROM dump

#------------------------------------------------------------------------------
# dreamcast:  file(1) uncertain magic for the Sega Dreamcast VMU image format
#
0 belong 0x21068028   Sega Dreamcast VMU game image
0 string LCDi         Dream Animator file

#------------------------------------------------------------------------------
# v64: file(1) uncertain magic for the V64 format N64 ROM dumps
#
0 belong 0x37804012    V64 Nintendo 64 ROM dump

# From: "Nelson A. de Oliveira" <naoliv@@gmail.com>
# Nintendo .nds
192	string	\044\377\256Qi\232	Nintendo DS Game ROM Image
# Nintendo .gba
0	string	\056\000\000\352$\377\256Qi	Nintendo Game Boy Advance ROM Image

#------------------------------------------------------------------------------
# msx: file(1) magic for MSX game cartridge dumps
# Too simple - MPi
#0 beshort 0x4142 MSX game cartridge dump 

#------------------------------------------------------------------------------
# Sony Playstation executables (Adam Sjoegren <asjo@@diku.dk>) :
0	string	PS-X\ EXE	Sony Playstation executable
#  Area:
>113	string	x		(%s)

#------------------------------------------------------------------------------
# Microsoft Xbox executables .xbe (Esa Hyytiä <ehyytia@@cc.hut.fi>)
0       string          XBEH            XBE, Microsoft Xbox executable
# probabilistic checks whether signed or not
>0x0004 ulelong =0x0
>>&2    ulelong =0x0
>>>&2   ulelong =0x0  \b, not signed
>0x0004 ulelong >0
>>&2    ulelong >0
>>>&2   ulelong >0    \b, signed
# expect base address of 0x10000
>0x0104               ulelong =0x10000
>>(0x0118-0x0FF60)    ulelong&0x80000007  0x80000007 \b, all regions
>>(0x0118-0x0FF60)    ulelong&0x80000007  !0x80000007
>>>(0x0118-0x0FF60)   ulelong >0           (regions:
>>>>(0x0118-0x0FF60)  ulelong &0x00000001  NA
>>>>(0x0118-0x0FF60)  ulelong &0x00000002  Japan
>>>>(0x0118-0x0FF60)  ulelong &0x00000004  Rest_of_World
>>>>(0x0118-0x0FF60)  ulelong &0x80000000  Manufacturer
>>>(0x0118-0x0FF60)   ulelong >0           \b)

# --------------------------------
# Microsoft Xbox data file formats
0       string          XIP0            XIP, Microsoft Xbox data
0       string          XTF0            XTF, Microsoft Xbox data

# Atari Lynx cartridge dump (EXE/BLL header)
# From: "Stefan A. Haubenthal" <polluks@@web.de>

0	beshort		0x8008		Lynx cartridge,
>2	beshort		x		RAM start $%04x
>6	string		BS93

# Opera file system that is used on the 3DO console
# From: Serge van den Boom <svdb@@stack.nl>
0	string		\x01ZZZZZ\x01	3DO "Opera" file system

# From Gürkan Sengün <gurkan@@linuks.mine.nu>, www.linuks.mine.nu
0	string		GBS		Nintendo Gameboy Music/Audio Data
12	string		GameBoy\ Music\ Module	Nintendo Gameboy Music Module

# Playstations Patch Files from: From: Thomas Klausner <tk@@giga.or.at>
0	string	PPF30			Playstation Patch File version 3.0
>5	byte	0			\b, PPF 1.0 patch
>5	byte	1			\b, PPF 2.0 patch
>5	byte	2			\b, PPF 3.0 patch
>>56	byte	0			\b, Imagetype BIN (any)
>>56	byte	1			\b, Imagetype GI (PrimoDVD)
>>57	byte	0			\b, Blockcheck disabled
>>57	byte	1			\b, Blockcheck enabled
>>58	byte	0			\b, Undo data not available
>>58	byte	1			\b, Undo data available
>6	string	x			\b, description: %s

0	string	PPF20			Playstation Patch File version 2.0
>5	byte	0			\b, PPF 1.0 patch
>5	byte	1			\b, PPF 2.0 patch
>>56	lelong	>0			\b, size of file to patch %d
>6	string	x			\b, description: %s

0	string	PPF10			Playstation Patch File version 1.0
>5	byte	0			\b, Simple Encoding
>6	string	x			\b, description: %s

# From: Daniel Dawson <ddawson@@icehouse.net>
# SNES9x .smv "movie" file format.
0		string		SMV\x1A	SNES9x input recording
>0x4		lelong		x	\b, version %d
# version 4 is latest so far 
>0x4		lelong		<5
>>0x8		ledate		x	\b, recorded at %s
>>0xc		lelong		>0	\b, rerecorded %d times
>>0x10		lelong		x	\b, %d frames long
>>0x14		byte		>0	\b, data for controller(s):
>>>0x14		byte		&0x1	#1
>>>0x14		byte		&0x2	#2
>>>0x14		byte		&0x4	#3
>>>0x14		byte		&0x8	#4
>>>0x14		byte		&0x10	#5
>>0x15		byte		^0x1	\b, begins from snapshot
>>0x15		byte		&0x1	\b, begins from reset
>>0x15		byte		^0x2	\b, NTSC standard
>>0x15		byte		&0x2	\b, PAL standard
>>0x17		byte		&0x1    \b, settings:
# WIP1Timing not used as of version 4
>>>0x4		lelong		<4
>>>>0x17	byte		&0x2	WIP1Timing
>>>0x17		byte		&0x4	Left+Right
>>>0x17		byte		&0x8	VolumeEnvX
>>>0x17		byte		&0x10	FakeMute
>>>0x17		byte		&0x20	SyncSound
# New flag as of version 4
>>>0x4		lelong		>3
>>>>0x17	byte		&0x80	NoCPUShutdown
>>0x4		lelong		<4
>>>0x18		lelong		>0x23
>>>>0x20	leshort		!0
>>>>>0x20	lestring16	x	\b, metadata: "%s"
>>0x4		lelong		>3
>>>0x24		byte		>0	\b, port 1:
>>>>0x24	byte		1	joypad
>>>>0x24	byte		2	mouse
>>>>0x24	byte		3	SuperScope
>>>>0x24	byte		4	Justifier
>>>>0x24	byte		5	multitap
>>>0x24		byte		>0	\b, port 2:
>>>>0x25	byte		1	joypad
>>>>0x25	byte		2	mouse
>>>>0x25	byte		3	SuperScope
>>>>0x25	byte		4	Justifier
>>>>0x25	byte		5	multitap
>>>0x18		lelong		>0x43
>>>>0x40	leshort		!0
>>>>>0x40	lestring16	x	\b, metadata: "%s"
>>0x17		byte		&0x40   \b, ROM:
>>>(0x18.l-26)	lelong		x	CRC32 0x%08x
>>>(0x18.l-23)	string		x	"%s"

@


1.2
log
@SVN rev 186691 on 2009-01-02 03:10:55Z by obrien

Record that base/vendor/file/dist@@186675 was merged.
Merge base/vendor/file/dist@@186675@@186690, bringing FILE 4.26 to 8-CURRENT.
@
text
@d1 1
d3 1
d168 7
a174 3
0	beshort		0x8008		Lynx cartridge,
>2	beshort		x		RAM start $%04x
>6	string		BS93
d261 4
@


1.2.10.1
log
@SVN rev 237983 on 2012-07-02 08:48:58Z by obrien

MFC: r234449: update file(1) to version 5.11.
@
text
@a0 1

a1 1
# $File: console,v 1.18 2010/09/20 19:19:17 rrt Exp $
d166 3
a168 7
# Double-check that the image type matches too, 0x8008 conflicts with
# 8 character OMF-86 object file headers.
0	beshort		0x8008		
>6	string		BS93		Lynx homebrew cartridge
>>2	beshort		x		\b, RAM start $%04x
>6	string		LYNX		Lynx cartridge
>>2	beshort		x		\b, RAM start $%04x
a254 4
# Type: scummVM savegame files
# From: Sven Hartge <debian@@ds9.argh.org>
0	string	SCVM	ScummVM savegame
>12	string	>\0	"%s"
@


1.1
log
@Initial revision
@
text
@d120 6
d128 127
a254 1
0 beshort 0x4142 MSX game cartridge dump 
@


1.1.1.1
log
@Virgin import of FILE 3.32
@
text
@@


1.1.1.2
log
@Virgin import of Christos Zoulas's FILE 4.10.
*- file is now broken into a library containing and processing the magic
   and a consumer binary.
@
text
@d122 1
a122 34
# Too simple - MPi
#0 beshort 0x4142 MSX game cartridge dump 

#------------------------------------------------------------------------------
# Sony Playstation executables (Adam Sjoegren <asjo@@diku.dk>) :
0	string	PS-X\ EXE	Sony Playstation executable
#  Area:
>113	string	x		(%s)

#------------------------------------------------------------------------------
# Microsoft Xbox executables .xbe (Esa Hyytiä <ehyytia@@cc.hut.fi>)
0       string          XBEH            XBE, Microsoft Xbox executable
# probabilistic checks whether signed or not
>0x0004 ulelong =0x0
>>&2    ulelong =0x0
>>>&2   ulelong =0x0  \b, not signed
>0x0004 ulelong >0
>>&2    ulelong >0
>>>&2   ulelong >0    \b, signed
# expect base address of 0x10000
>0x0104               ulelong =0x10000
>>(0x0118-0x0FF60)    ulelong&0x80000007  0x80000007 \b, all regions
>>(0x0118-0x0FF60)    ulelong&0x80000007  !0x80000007
>>>(0x0118-0x0FF60)   ulelong >0           (regions:
>>>>(0x0118-0x0FF60)  ulelong &0x00000001  NA
>>>>(0x0118-0x0FF60)  ulelong &0x00000002  Japan
>>>>(0x0118-0x0FF60)  ulelong &0x00000004  Rest_of_World
>>>>(0x0118-0x0FF60)  ulelong &0x80000000  Manufacturer
>>>(0x0118-0x0FF60)   ulelong >0           \b)

# --------------------------------
# Microsoft Xbox data file formats
0       string          XIP0            XIP, Microsoft Xbox data
0       string          XTF0            XTF, Microsoft Xbox data
@


1.1.1.3
log
@Virgin import of Christos Zoulas's FILE 4.12.
@
text
@a155 42

# Atari Lynx cartridge dump (EXE/BLL header)
# From: "Stefan A. Haubenthal" <polluks@@web.de>

0	beshort		0x8008		Lynx cartridge,
>2	beshort		x		RAM start $%04x
>6	string		BS93

#------------------------------------------------------------------------------
# Z-machine:  file(1) magic for Z-machine binaries.
#
# This will match ${TEX_BASE}/texmf/omega/ocp/char2uni/inbig5.ocp which
# appears to be a version-0 Z-machine binary.
#
# The (false match) message is to correct that behavior.  Perhaps it is
# not needed.
#
>16	belong&0xfe00f0f0	0x3030	Infocom game data
>0	ubyte			0	(false match)
>0	ubyte			>0	(Z-machine %d,
>>2	ubeshort		x	Release %d /
>>18	string			>\0	Serial %.6s)

#------------------------------------------------------------------------------
# Glulx:  file(1) magic for Glulx binaries.
#
# I haven't checked for false matches yet.
#
0	string			Glul	Glulx game data



# These go at the end of the iff rules
#
# I don't see why these might collide with anything else.
#
# Interactive Fiction related formats
#
>8	string		IFRS		\b, Blorb Interactive Fiction
>>24	string		Exec		with executable chunk
>8	string          IFZS		\b, Z-machine or Glulx saved game file (Quetzal)

@


1.1.1.3.2.1
log
@MFC file 4.21
@
text
@d164 14
a177 3
# Opera file system that is used on the 3DO console
# From: Serge van den Boom <svdb@@stack.nl>
0	string		\x01ZZZZZ\x01	3DO "Opera" file system
d179 6
a184 3
# From Gürkan Sengün <gurkan@@linuks.mine.nu>, www.linuks.mine.nu
0	string		GBS		Nintendo Gameboy Music/Audio Data
12	string		GameBoy\ Music\ Module	Nintendo Gameboy Music Module
a185 12
# Playstations Patch Files from: From: Thomas Klausner <tk@@giga.or.at>
0	string	PPF30			Playstation Patch File version 3.0
>5	byte	0			\b, PPF 1.0 patch
>5	byte	1			\b, PPF 2.0 patch
>5	byte	2			\b, PPF 3.0 patch
>>56	byte	0			\b, Imagetype BIN (any)
>>56	byte	1			\b, Imagetype GI (PrimoDVD)
>>57	byte	0			\b, Blockcheck disabled
>>57	byte	1			\b, Blockcheck enabled
>>58	byte	0			\b, Undo data not available
>>58	byte	1			\b, Undo data available
>6	string	x			\b, description: %s
a186 5
0	string	PPF20			Playstation Patch File version 2.0
>5	byte	0			\b, PPF 1.0 patch
>5	byte	1			\b, PPF 2.0 patch
>>56	lelong	>0			\b, size of file to patch %d
>6	string	x			\b, description: %s
d188 10
a197 3
0	string	PPF10			Playstation Patch File version 1.0
>5	byte	0			\b, Simple Encoding
>6	string	x			\b, description: %s
@


1.1.1.3.2.2
log
@- MFC file 4.23

Discussed with:	obrien
@
text
@a193 61

# From: Daniel Dawson <ddawson@@icehouse.net>
# SNES9x .smv "movie" file format.
0		string		SMV\x1A	SNES9x input recording
>0x4		lelong		x	\b, version %d
# version 4 is latest so far 
>0x4		lelong		<5
>>0x8		ledate		x	\b, recorded at %s
>>0xc		lelong		>0	\b, rerecorded %d times
>>0x10		lelong		x	\b, %d frames long
>>0x14		byte		>0	\b, data for controller(s):
>>>0x14		byte		&0x1	#1
>>>0x14		byte		&0x2	#2
>>>0x14		byte		&0x4	#3
>>>0x14		byte		&0x8	#4
>>>0x14		byte		&0x10	#5
>>0x15		byte		^0x1	\b, begins from snapshot
>>0x15		byte		&0x1	\b, begins from reset
>>0x15		byte		^0x2	\b, NTSC standard
>>0x15		byte		&0x2	\b, PAL standard
>>0x17		byte		&0x1    \b, settings:
# WIP1Timing not used as of version 4
>>>0x4		lelong		<4
>>>>0x17	byte		&0x2	WIP1Timing
>>>0x17		byte		&0x4	Left+Right
>>>0x17		byte		&0x8	VolumeEnvX
>>>0x17		byte		&0x10	FakeMute
>>>0x17		byte		&0x20	SyncSound
# New flag as of version 4
>>>0x4		lelong		>3
>>>>0x17	byte		&0x80	NoCPUShutdown
>>0x4		lelong		<4
>>>0x18		lelong		>0x23
>>>>0x20	leshort		!0
>>>>>0x20	lestring16	x	\b, metadata: "%s"
>>0x4		lelong		>3
>>>0x24		byte		>0	\b, port 1:
>>>>0x24	byte		1	joypad
>>>>0x24	byte		2	mouse
>>>>0x24	byte		3	SuperScope
>>>>0x24	byte		4	Justifier
>>>>0x24	byte		5	multitap
>>>0x24		byte		>0	\b, port 2:
>>>>0x25	byte		1	joypad
>>>>0x25	byte		2	mouse
>>>>0x25	byte		3	SuperScope
>>>>0x25	byte		4	Justifier
>>>>0x25	byte		5	multitap
>>>0x18		lelong		>0x43
>>>>0x40	leshort		!0
>>>>>0x40	lestring16	x	\b, metadata: "%s"
>>0x17		byte		&0x40   \b, ROM:
>>>(0x18.l-26)	lelong		x	CRC32 0x%08x
>>>(0x18.l-23)	string		x	"%s"

# From: "Nelson A. de Oliveira" <naoliv@@gmail.com>
# .w3g
0	string Warcraft\ III\ recorded\ game	%s
# .w3m
0	string HM3W				Warcraft III map file

@


1.1.1.4
log
@Virgin import of Christos Zoulas's FILE 4.17.
@
text
@d164 33
a196 3
# Opera file system that is used on the 3DO console
# From: Serge van den Boom <svdb@@stack.nl>
0	string		\x01ZZZZZ\x01	3DO "Opera" file system
@


1.1.1.5
log
@Virgin import of Christos Zoulas's FILE 4.21.
@
text
@a167 26
# From Gürkan Sengün <gurkan@@linuks.mine.nu>, www.linuks.mine.nu
0	string		GBS		Nintendo Gameboy Music/Audio Data
12	string		GameBoy\ Music\ Module	Nintendo Gameboy Music Module

# Playstations Patch Files from: From: Thomas Klausner <tk@@giga.or.at>
0	string	PPF30			Playstation Patch File version 3.0
>5	byte	0			\b, PPF 1.0 patch
>5	byte	1			\b, PPF 2.0 patch
>5	byte	2			\b, PPF 3.0 patch
>>56	byte	0			\b, Imagetype BIN (any)
>>56	byte	1			\b, Imagetype GI (PrimoDVD)
>>57	byte	0			\b, Blockcheck disabled
>>57	byte	1			\b, Blockcheck enabled
>>58	byte	0			\b, Undo data not available
>>58	byte	1			\b, Undo data available
>6	string	x			\b, description: %s

0	string	PPF20			Playstation Patch File version 2.0
>5	byte	0			\b, PPF 1.0 patch
>5	byte	1			\b, PPF 2.0 patch
>>56	lelong	>0			\b, size of file to patch %d
>6	string	x			\b, description: %s

0	string	PPF10			Playstation Patch File version 1.0
>5	byte	0			\b, Simple Encoding
>6	string	x			\b, description: %s
@


1.1.1.5.4.1
log
@MFC: file version 4.23.
Approved by:	re(kensmith)
@
text
@a193 61

# From: Daniel Dawson <ddawson@@icehouse.net>
# SNES9x .smv "movie" file format.
0		string		SMV\x1A	SNES9x input recording
>0x4		lelong		x	\b, version %d
# version 4 is latest so far 
>0x4		lelong		<5
>>0x8		ledate		x	\b, recorded at %s
>>0xc		lelong		>0	\b, rerecorded %d times
>>0x10		lelong		x	\b, %d frames long
>>0x14		byte		>0	\b, data for controller(s):
>>>0x14		byte		&0x1	#1
>>>0x14		byte		&0x2	#2
>>>0x14		byte		&0x4	#3
>>>0x14		byte		&0x8	#4
>>>0x14		byte		&0x10	#5
>>0x15		byte		^0x1	\b, begins from snapshot
>>0x15		byte		&0x1	\b, begins from reset
>>0x15		byte		^0x2	\b, NTSC standard
>>0x15		byte		&0x2	\b, PAL standard
>>0x17		byte		&0x1    \b, settings:
# WIP1Timing not used as of version 4
>>>0x4		lelong		<4
>>>>0x17	byte		&0x2	WIP1Timing
>>>0x17		byte		&0x4	Left+Right
>>>0x17		byte		&0x8	VolumeEnvX
>>>0x17		byte		&0x10	FakeMute
>>>0x17		byte		&0x20	SyncSound
# New flag as of version 4
>>>0x4		lelong		>3
>>>>0x17	byte		&0x80	NoCPUShutdown
>>0x4		lelong		<4
>>>0x18		lelong		>0x23
>>>>0x20	leshort		!0
>>>>>0x20	lestring16	x	\b, metadata: "%s"
>>0x4		lelong		>3
>>>0x24		byte		>0	\b, port 1:
>>>>0x24	byte		1	joypad
>>>>0x24	byte		2	mouse
>>>>0x24	byte		3	SuperScope
>>>>0x24	byte		4	Justifier
>>>>0x24	byte		5	multitap
>>>0x24		byte		>0	\b, port 2:
>>>>0x25	byte		1	joypad
>>>>0x25	byte		2	mouse
>>>>0x25	byte		3	SuperScope
>>>>0x25	byte		4	Justifier
>>>>0x25	byte		5	multitap
>>>0x18		lelong		>0x43
>>>>0x40	leshort		!0
>>>>>0x40	lestring16	x	\b, metadata: "%s"
>>0x17		byte		&0x40   \b, ROM:
>>>(0x18.l-26)	lelong		x	CRC32 0x%08x
>>>(0x18.l-23)	string		x	"%s"

# From: "Nelson A. de Oliveira" <naoliv@@gmail.com>
# .w3g
0	string Warcraft\ III\ recorded\ game	%s
# .w3m
0	string HM3W				Warcraft III map file

@


1.1.1.5.2.1
log
@MFC: version 4.23.
@
text
@a193 61

# From: Daniel Dawson <ddawson@@icehouse.net>
# SNES9x .smv "movie" file format.
0		string		SMV\x1A	SNES9x input recording
>0x4		lelong		x	\b, version %d
# version 4 is latest so far 
>0x4		lelong		<5
>>0x8		ledate		x	\b, recorded at %s
>>0xc		lelong		>0	\b, rerecorded %d times
>>0x10		lelong		x	\b, %d frames long
>>0x14		byte		>0	\b, data for controller(s):
>>>0x14		byte		&0x1	#1
>>>0x14		byte		&0x2	#2
>>>0x14		byte		&0x4	#3
>>>0x14		byte		&0x8	#4
>>>0x14		byte		&0x10	#5
>>0x15		byte		^0x1	\b, begins from snapshot
>>0x15		byte		&0x1	\b, begins from reset
>>0x15		byte		^0x2	\b, NTSC standard
>>0x15		byte		&0x2	\b, PAL standard
>>0x17		byte		&0x1    \b, settings:
# WIP1Timing not used as of version 4
>>>0x4		lelong		<4
>>>>0x17	byte		&0x2	WIP1Timing
>>>0x17		byte		&0x4	Left+Right
>>>0x17		byte		&0x8	VolumeEnvX
>>>0x17		byte		&0x10	FakeMute
>>>0x17		byte		&0x20	SyncSound
# New flag as of version 4
>>>0x4		lelong		>3
>>>>0x17	byte		&0x80	NoCPUShutdown
>>0x4		lelong		<4
>>>0x18		lelong		>0x23
>>>>0x20	leshort		!0
>>>>>0x20	lestring16	x	\b, metadata: "%s"
>>0x4		lelong		>3
>>>0x24		byte		>0	\b, port 1:
>>>>0x24	byte		1	joypad
>>>>0x24	byte		2	mouse
>>>>0x24	byte		3	SuperScope
>>>>0x24	byte		4	Justifier
>>>>0x24	byte		5	multitap
>>>0x24		byte		>0	\b, port 2:
>>>>0x25	byte		1	joypad
>>>>0x25	byte		2	mouse
>>>>0x25	byte		3	SuperScope
>>>>0x25	byte		4	Justifier
>>>>0x25	byte		5	multitap
>>>0x18		lelong		>0x43
>>>>0x40	leshort		!0
>>>>>0x40	lestring16	x	\b, metadata: "%s"
>>0x17		byte		&0x40   \b, ROM:
>>>(0x18.l-26)	lelong		x	CRC32 0x%08x
>>>(0x18.l-23)	string		x	"%s"

# From: "Nelson A. de Oliveira" <naoliv@@gmail.com>
# .w3g
0	string Warcraft\ III\ recorded\ game	%s
# .w3m
0	string HM3W				Warcraft III map file

@


1.1.1.6
log
@Import file version 4.23 onto the vendor branch
@
text
@a193 61

# From: Daniel Dawson <ddawson@@icehouse.net>
# SNES9x .smv "movie" file format.
0		string		SMV\x1A	SNES9x input recording
>0x4		lelong		x	\b, version %d
# version 4 is latest so far 
>0x4		lelong		<5
>>0x8		ledate		x	\b, recorded at %s
>>0xc		lelong		>0	\b, rerecorded %d times
>>0x10		lelong		x	\b, %d frames long
>>0x14		byte		>0	\b, data for controller(s):
>>>0x14		byte		&0x1	#1
>>>0x14		byte		&0x2	#2
>>>0x14		byte		&0x4	#3
>>>0x14		byte		&0x8	#4
>>>0x14		byte		&0x10	#5
>>0x15		byte		^0x1	\b, begins from snapshot
>>0x15		byte		&0x1	\b, begins from reset
>>0x15		byte		^0x2	\b, NTSC standard
>>0x15		byte		&0x2	\b, PAL standard
>>0x17		byte		&0x1    \b, settings:
# WIP1Timing not used as of version 4
>>>0x4		lelong		<4
>>>>0x17	byte		&0x2	WIP1Timing
>>>0x17		byte		&0x4	Left+Right
>>>0x17		byte		&0x8	VolumeEnvX
>>>0x17		byte		&0x10	FakeMute
>>>0x17		byte		&0x20	SyncSound
# New flag as of version 4
>>>0x4		lelong		>3
>>>>0x17	byte		&0x80	NoCPUShutdown
>>0x4		lelong		<4
>>>0x18		lelong		>0x23
>>>>0x20	leshort		!0
>>>>>0x20	lestring16	x	\b, metadata: "%s"
>>0x4		lelong		>3
>>>0x24		byte		>0	\b, port 1:
>>>>0x24	byte		1	joypad
>>>>0x24	byte		2	mouse
>>>>0x24	byte		3	SuperScope
>>>>0x24	byte		4	Justifier
>>>>0x24	byte		5	multitap
>>>0x24		byte		>0	\b, port 2:
>>>>0x25	byte		1	joypad
>>>>0x25	byte		2	mouse
>>>>0x25	byte		3	SuperScope
>>>>0x25	byte		4	Justifier
>>>>0x25	byte		5	multitap
>>>0x18		lelong		>0x43
>>>>0x40	leshort		!0
>>>>>0x40	lestring16	x	\b, metadata: "%s"
>>0x17		byte		&0x40   \b, ROM:
>>>(0x18.l-26)	lelong		x	CRC32 0x%08x
>>>(0x18.l-23)	string		x	"%s"

# From: "Nelson A. de Oliveira" <naoliv@@gmail.com>
# .w3g
0	string Warcraft\ III\ recorded\ game	%s
# .w3m
0	string HM3W				Warcraft III map file

@


1.1.1.1.2.1
log
@MFC:  Christos Zoulas's FILE 3.33
@
text
@@

