head	1.3;
access;
symbols
	RELENG_4_11_0_RELEASE:1.2
	RELENG_4_11:1.2.0.32
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	PRE_SMPNG:1.2
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	RELENG_2_0_5_ALPHA:1.2
	RELEASE_2_0:1.2
	BETA_2_0:1.2
	ALPHA_2_0:1.2.0.2
	games:1.1.1.1;
locks; strict;
comment	@# @;


1.3
date	2002.10.21.07.40.09;	author markm;	state dead;
branches;
next	1.2;

1.2
date	94.09.11.21.31.39;	author rgrimes;	state Exp;
branches;
next	1.1;

1.1
date	94.09.04.04.02.26;	author jkh;	state Exp;
branches
	1.1.1.1;
next	;

1.1.1.1
date	94.09.04.04.02.27;	author jkh;	state Exp;
branches;
next	;


desc
@@


1.3
log
@Deorbit complete. We dont build these anymore, so into the attic they go.
@
text
@#	@@(#)Makefile	8.1 (Berkeley) 5/31/93

PROG=	teachgammon
CFLAGS+=-DV7 -I${.CURDIR}/../common_source
SRCS=	allow.c board.c check.c data.c fancy.c init.c odds.c one.c save.c \
	subs.c table.c teach.c ttext1.c ttext2.c tutor.c
DPADD=	${LIBTERMCAP} ${LIBCOMPAT}
LDADD=	-ltermcap -lcompat
HIDEGAME=hidegame
NOMAN=	noman

.PATH:	${.CURDIR}/../common_source

.include "../../Makefile.inc"
.include <bsd.prog.mk>
@


1.2
log
@Change all references to LIBTERM and -ltermlib to LIBTERMCAP and -ltermcap
@
text
@@


1.1
log
@Initial revision
@
text
@d7 1
a7 1
DPADD=	${LIBTERM} ${LIBCOMPAT}
@


1.1.1.1
log
@Bring in the 4.4 Lite games directory, modulo man page changes and segregation
of the x11 based games.  I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way.  Bleah.
Submitted by:	jkh
@
text
@@
